![]() Game Rules
FLINK has very basic gameplay, few rules but HOURS and HOURS of possibilties. At first FLINKING can be tricky but after you've aquired the SKILL, you'll be FLINKING all over the place.
Before you grab your Flink sticks and start flinking Flink discs everywhere, there's a few things you’ve gotta understand...
The Flink discs can be launched into an eye easy enough! Keep your face away from the Flink board. Do not shoot discs anywhere but on the Flink board. Flink discs left on the floor are slippery and can be dangerous. Don’t leave the discs around small kids ‘cuz they’ll eat ‘em. Okay...we warned you, now let’s Flink!
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Set-up the Game...
Each player gets 5 Flink discs to play a round. The discs should be clean and free of any larger scratches or "dings". The outer edge of the Flink disc should be unmarked and square.
The more "experienced" Flink player or the winner of the last round or game always goes first. This gives the second flinker the last flink in a round. (called the "Advantage shot")Before the game starts, a few rules are confirmed between the players....
FIRST, Will the play be "fixed flinking" or "free flinking"?
The discs are easy to lose, so be careful! (There are extra discs with the game.) You don’t have to pull hard on the Flink sticks to launch the discs effectively. Go easy and try not to snap the sticks! Once you master the fixed stick method of play, you'll be able to free flink with ease.
SECOND, Will "gutter rebounds" count? If a Flink disc leaves the play surface then bounces back on, does that disc remain in play?
THIRD, Will the "first Flink" rule be observed? The first Flink rule keeps the second player from striking the first player's discs on their first Flink.
Playing the game; Each player alternates turns flinking toward the backboard, attempting to be the closest to that backboard. A player can knock their opponent’s flink discs off the playing surface or further away from the backboard while at the same time trying to get their disc closest. After 5 Flink discs have been flinked by each of the players, the player with their disc closest to the backboard wins the round. The win is noted on the score board by moving their color peg one hole towards the center. The first player to the center hole wins the game. Re-flinking line, **ONLY OBSERVED WHEN FIXED FLINKING** If a "flink" is so weak that the flink disc does not go past the line (under the word “Flink”), that disc may be re-flinked. If the disc rebounds off the backboard and lands behind the line or hits another disc and ends up behind the line, the disc is in play and will not be re-flinked. After "flinking" gets easier, the pool-like bank shots and carroms add excitment and challenge. Like golf, inexperienced players should be "handicapped" when going against a skilled flinker.
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